ABOUT
It is a sustainability platform, that enables companies to monitor a range of data and develop an action plan to enable the organization to achieve its sustainability goals.
MY ROLE
Leading Designer, collaborating closely with Product Researcher, Product Manager, and Stakeholders
TIMELINE
2 months
MAIN GOALS
& PROCESS
The project was based on a collaboration with a Swiss sustainability expert who has worked for years with large corporations around the world helping them to plan and achieve sustainability goals.
Based on his ideas, we were to create a prototype to illustrate a potential product and attract sponsors.
We went through a number of stages using various UX methods to synthesize product ideas and create a first impression of the user experience in the shortest possible time.
Based on his ideas, we were to create a prototype to illustrate a potential product and attract sponsors.
We went through a number of stages using various UX methods to synthesize product ideas and create a first impression of the user experience in the shortest possible time.
design sprint workshop
To achieve tangible results as quickly as possible, we decided to hold a design sprint workshop with product experts and key stakeholders. The workshop was accompanied by desk research and analysis of existing similar products.
low-fidelity
wireframes
wireframes
The next step was to map the entire user experience using low-fidelity mock-ups. This work was done in close collaboration with a sustainability expert and involved multiple iterations.
design system
To proceed with high-fidelity prototyping, I decided to use a white-label design system based on material design to reduce effort, reduce working time, and at the same time be confident in the quality of the UX solutions. Components were styled based on the company's branding, and missing interface elements needed for this particular tool were added.
high fidelity prototype
The end result was a clickable high-fidelity prototype that represented the main user flow. It was intended to give an idea of the potential product and its features and to be used to attract sponsors to realise the MVP. Therefore, we did not conduct any usability tests, as the prototype was not intended to serve as a viable sketch for building the product.